So many games are ruined because of hacks. Why don’t game developers create a game that is hack proof? Is it impossible or too expensive?
A detailed explanation from a game developer would be appreciated.
Theoretically, Is It Possible To Create A Hack Proof Online Multiplayer Pc Game?
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June 21st, 2009 at 3:44 pm
Is it possible? Yes. Is it feasible with today’s technology, no.
To make a hack proof game, EVERYTHING would have to be done server side. This obviously has a large consequence, the packets sent to the clients are much larger, thus slowing down the transfer rate. I don’t think I need to tell you why that is bad.
Take a game like Counter-Strike for example: The reason hacks work is that the server sends info about all of the players to the clients computer, not just the ones the player actually sees. As long as the client has the information about the other players’ locations, hacks are possible.
Could a game be programmed to only send information to clients that the client software actually “sees”? Yes, but it would be unplayable on today’s networks.